FontLab 7 is a major upgrade to FontLab VI. FontLab VI was long in the making. We shipped the first public preview version in 2015, premiered the app in 2017, and we tirelessly kept making it better. You’ve seen some of these improvements in the free updates that we have published since the premiere. But we’ve also been working on a more comprehensive upgrade. So after a super-busy summer and autumn, we’re proud to present FontLab 7, the follow-up to FontLab VI!
Until December 22, 2019, you can buy FontLab 7 or upgrade from FontLab Studio 5, Fontographer or TypeTool 3 at a 25% discount. If you have FontLab VI, you can upgrade to 7 for just $99, and if you bought FontLab VI on August 1 or later, or if you have a full educational license for FontLab VI — the upgrade is free! See below for details.
We’ve learned a lot from you in the last four years. So FontLab 7 focuses on stability, productivity and technical excellence. We’ve incorporated countless user requests, and we’ve implemented some of our ideas that didn’t make it into the previous release. FontLab 7 brings more than 250 new features, fixes and improvements!
With FontLab 7, you can edit curves precisely without zooming, improve consistency of the weight (thickness measurement, equalize uneven stems), quickly create kerning classes (now also both-sided) and fix clashing kerning combinations. FontLab 7 fully supports variable fonts. You can open and export both CFF2- and TrueType VFs, with intermediate glyph masters and conditional glyph substitution, avar axis mapping and STATaxis instances. You can view multiple masters at the same time (as overlaid wireframes, and as cousins on the sides), and edit them (Edit across Layers, Match when Editing).
FontLab 7 now understands glyph naming from other font editors, and can automatically generate OpenType features based on different glyph naming schemes (it’s easy to batch-rename glyphs, too!). When you run FontLab 7, hold F1 over a user interface element, and let the new Quick Help tell you more about it. Built on a solid 64-bit foundation, FontLab 7 runs smoothly on macOS Catalina, on Windows 10, on older systems, and even on Linux with Wine!
Download, install and run the FontLab 730-day trial version. The app is fully functional, so start working in the trial mode right away. You can install and use FontLab 7 parallel to FontLab VI, but when you save VFC/VFJ in FontLab 7, you won’t be able to open them correctly in FontLab VI.
Upgrade to FontLab 7 for free
If you bought FontLab VIon August 1, 2019 or later, or if you bought an full educational FontLab VI license in the last two years, you qualify for a free upgrade to FontLab 7!
If you bought FontLab VI on store.fontlab.com (after August 1 or educational), we will send you your free FontLab 7 serial number per e‑mail. Please wait a few days, but you can already download and run the 30-day trial. If your serial number does not arrive within a week, check your spam folder.
If you haven’t received your serial number per e‑mail in a few days, or if you bought FontLab VIthrough a distributor after August 1, visit our store and “buy” the “FontLab 7 for Mac & Win (FREE upgrade if you bought FontLab VI after Aug 1, 2019)” product (it’s free, you don’t need to pay). Enter your FontLab VI serial number (FL60…) in the Add Comments section of Step 5 of Checkout. We will verify your order and will send you the serial number in a day or two.
If you bought a FontLab VI school lab license, please contact firstname.lastname@example.org and we’ll issue you free upgrades for your lab.
Upgrade to FontLab 7 for just $99
If you bought a FontLab VI full license or a paid upgrade before August 1, 2019, or if you received your FontLab VI license through the free upgrade program from FontLab Studio 5 — upgrade to FontLab 7 for just US$99, the cost of a small font family.
Upgrade to FontLab 7 from FontLab Studio 5, from Fontographer and from TypeTool 3
25% off until December 22!
Upgrade from FontLab Studio 5 for just $149 (later $199)
Upgrade from Fontographer for just $172 (later $229)
Upgrade from TypeTool 3 for just $299 (later $415)
Buy FontLab 7
Just $345 until December 22!
If you’re a first-time user of our font editors, hurry — buy FontLab 7 at the special introductory price of $345 until December 22, 2019! After that, you can buy it for $459.
If you’re a student or a teacher, buy the full educational version of FontLab 7 for just $229. You can use the app for any purpose (including creation of commercial fonts), even after you leave the school.
If you’re a student or teacher and you already own a 1‑year educational FontLab VI license, or you’re new to FontLab — you can buy a new 1‑year educational license for FontLab 7 for just $89.
If you represent an educational institution (a high school, college or university), or you’re a group of students, buy 8 or more licenses at just $184 per license!
Fábio Duarte Martins (Scannerlicker), designer of Optician Sans and Electrica, says of FontLab 7: “This baby is a rock-solid font development software, from design to engineering. Drawing is a joy: FontLab has the best drawing tools I’ve ever seen, and they just got better!”
Eduardo Tunni, designer of the Graduate variable superfont, says: “Great stuff! FontLab 7 is very stable. Congrats to the FontLab team.”
Dave Lawrence (California Type Foundry), designer of CAL Bodoni and CAL Zed, says “If you want to make more fonts faster and better and if you want to stay ahead of the competition, go with FontLab 7. My favorite parts of FontLab are auto layers, glyph masters and FontAudit. Using these features, I was able to create an average of 167 ornamental glyphs (in two weights) per day. By automating much of the grunt work, I think I’m doing some of the best work of my life.”
Vassil Kateliev, (Karandash / The FontMaker), co-designer of the Bolyar font family and developer of TypeRig, sums FontLab 7 up: “I’ll put it simply: FontLab 7 is superb! What’s not to love? The best vector engine for drawing and manipulation I have seen in ages. Rock-steady interpolation engine that is also compliant with variable OpenType fonts.”
“Start with an excellent multi-paradigm approach to type design – old-school outlines, element references, components, auto-generated glyphs, or all of them combined. Sprinkle on top a handful of nifty tricks to speed up your work like auto layers or auto OpenType feature generation. Combine that with a super powerful Python based API (that I actually use a lot). Let’s not forget multi-platform: a fact that I consider very important. The new FontLab is an endless ocean of opportunities — you get an app for every taste and workflow,” he continues.
Kateliev concludes: “FontLab 7 finally feels really mature. Don’t take my word for it — obviously I am a devotee. Just give it a try, and see for yourself!”
Some of our users of FontLab VI who live in Westeros have been asking what the “VI” actually stands for. Since the TV tale of Westeros (that is, Game of Thrones) has just ended, we’re here to provide a spoiler-free answer: “VI” is an abbreviation that in High Valyrian means “Valar Ipradtis” (all men must eat). Or was it “Valar Ilis” (all men must have a registered place of residence*)? One of those, it was.
Part of what lures viewers into author George R.R. Martin’s fantasy world is the sense of rich history and detailed background in the book series A Song of Ice and Fire that the TV show is based on. Much of this can be credited to Martin, but one thing he didn’t do, beyond a few words and phrases, was create the languages. That is instead the work of a remarkable linguist named David J. Peterson, who has invented dozens of languages, including at least 20 for films and television shows.
For Game of Thrones, Peterson first won a contest to create Dothraki, the language of the barbarian/nomad horse people of the plains, a tribe that key player Danaerys Targaryen marries into and becomes the leader of, after the death of her husband. Peterson followed that up with a rendition of High Valyrian, a dead/scholarly language occupying a role similar to that of Latin in Renaissance Europe; not spoken natively by anyone, but the language of scholars everywhere, particularly written.
These are just two of the couple of dozen languages Peterson has made for various media properties, primarily films and television. He has done so many that it is easy to lose count, but one simple metric is: how many separate shows has he created an Elvish language for? Three to date, and one suspects there will be more. He has at least six films and nine TV shows to his credit so far, including two Marvel movies (Doctor Strange and Thor: The Dark World), The 100, Bright, and more in the works, including the upcoming Denis Villeneuve version of Dune.
Peterson didn’t create writing systems (also called scripts) for the Dothraki and High Valyrian languages for Game of Thrones, since both the books and the TV show spelled the phrases using the Latin alphabet. However, he has invented the scripts for many of his languages, especially the many he has designed for his own entertainment, on his own schedule. He also designed fonts that represent his invented scripts. While the visual representation is not his first focus, he still needs a flexible and powerful tool to make fonts for these fictional languages — and his tool of choice for years has been FontLab. First FontLab Studio 5, and now FontLab VI.
The invented or constructed languages even have a shorthand name: conlangs. There is a whole conlang community around them! While some people are fans of just one particular conlang because of the media associated with it (such as Star Trek fans who get into Klingon, or Tolkien fans who get into his Elvish Sindarin and his Dwarvish Khuzdul), others get into the entire idea of inventing languages and scripts. Constructed scripts are called conscripts. Some are used to write just one conlang (usually of the same name), some are used for multiple conlangs (just like the Latin script is used to write English, German, Polish or Yoruba). Some people even invent conscripts to write existing human languages.
From a font creation perspective, conlang fonts offer a number of challenges, beyond just figuring out what the characters should look like. At least some written languages have characters that combine or alter depending on context, or group in some interesting ways. In our world, the Indic writing systems (such as Devanagari, used to write the Hindi language) are a good example of this. Coding this involves using OpenType layout features — found in the Features panel in FontLab VI.
Another wrinkle is that these newly-invented characters have no standard slots in Unicode, so the designer is faced with the less-than-exciting choices of either using existing assigned slots “incorrectly,” or making use of Unicode’s Private Use Area (PUA) codepoints which have no standard meaning, and are not easily typed with standard keyboard layouts.
If the idea of making your own languages appeals, you are not alone, and making the fonts for them can be great fun. The ConScript Unicode Registry project coordinates the assignment of PUA codepoints for constructed writing systems, including scripts for conlangs, while the ConLang Code Registry provides ISO-639 – 3‑compatible language codes — so if you’d like to take a shot at making a Ferengi, Ssûraki or Tengwar font, make sure your glyphs are properly encoded!
*) “Valar ilis” literally means: all men must “be” or “reside”; from High Valyrian “ilagon”: to be there, to be in a certain place, to lie, to reside, to exist. The phrase is used in Westeros by the officials of the Bureau of the Master of Coins to remind everyone that you need to have a registered place of residence when you’re applying for a permit to excavate minerals, to sell minerals, to sell swords or sword-like objects that are longer than 21.5 inches, to operate an establishment that serves alcohol after 9:35 pm, or when you wish to import live chickens or other birds that resemble chickens from the distance or that produce sounds that resemble those of a chicken, or when you intend to play a musical instrument in public, or for other related purposes, unless you carry a Vagabond Certificate issued by the High Office of Beer, Groceries and Migration.
FontLab VI6.1.4: new high-precision segment editing, Font window cell icons for composites and auto layers, smoother kerning workflow, italic linked metrics, snapping Knife — plus smarter glyph deletion, better OTF hinting export, and all-new .glyphs format support! See the full release notes for details!
FontLab VI6.1.3 is faster and more streamlined: arrow-key Tunni lines editing; precise non-node segment editing; easier free transformations; better anchor decomposition; improved classes and features editing; easier font export customization; better UFO3 handling; single-stroke fonts; improved Sketchboard text frames.
With FontLab VI6.1.2, you can now print, synchronize text across multiple windows with Echo Text, override and add custom OpenType tables using the new Tables panel, quickly add and edit classes in the improved Classes panel, create OpenType Symbol-encoded fonts, restore your panels when you open a VFC/VFJ, and much more! See the release notes for details about 6.1.2.
We’ve just published FontLab VI6.1.2, the 12th release since the initial version of our ultra bold font editor 12 months ago. We’d like to thank you all, type designers and font developers, students and pros, for the fantastic feedback we have received this year. FontLab VI is evolving thanks to you, and we have many great things to come in 2019!
Celebrate the upcoming first birthday of FontLab VI: through Cyber Monday (November 26th), buy FontLab VI for $299$459, upgrade from FontLab Studio 5 for $169$199, and if you’re a student or teacher, get your license for just $195$229!
Since FontLab VI premiered last year in December 2017, we’ve released ten new versions of our ultra bold font editor, each adding great new functionality and fixing bugs. Almost a month ago, we released version 6.1, and restarted the free 30-day trial period. So if your trial expired in the past, download FontLab VI now, try it, and remember: our Thanksgiving birthday sale ends Monday night!
FontLab VI version 6.1.0 is now available as a free update to FontLab VI. This major update includes numerous new features, many tiny enhancements to make things work more intuitively, as well as countless bug fixes. This article covers major highlights, and gives brief explanations for some of them. We have another blog post that gives a detailed description of the font filters, components and metrics improvements, and our release notes describe all other improvements and bug fixes.
Design: Components, improved Metrics expressions, Nonspacing components, Measurements panel, X‑Ray view, display lengths and angles while drawing
Font Window: Sidebar, Filters, better character placeholders
Variations: Matchmaker enhancements, better kerning coordination across masters, Smart rounding, custom Family names for individual instances
Technology: Source panel, VFJ format improvements, customizable location of your user data, layer merging, improvements in TrueType Hinting and OpenType feature editing
The 30-day trial restarted: Don’t have FontLab VI yet and your previous 30-day trial run expired? We have restarted the trial period for the 6.1 update, so you can download FontLab VI and enjoy it again for a month! Buy or try it at https://fontlab.com/VI
Five weeks ago, we made many new users happy when we put FontLab VI on sale. The sale was about to end, but we have some great news: we’ve decided to make FontLab VI accessible to more people — permanently!
Effective immediately, what was the sale price is staying: you can buy FontLab VI at $459 instead of $689 today, tomorrow, and next month, too! FontLab Studio 5 users can upgrade at $199, Fontographer users at $229.
So if you didn’t get the chance to take advantage of our summer sale, visit our store to license FontLab VI!