It’s been long overdue… I wasn’t really happy about what the various blog templates looked like, so I have been putting away the creation of our own. But finally, this year, responsive web techniques have become easy to use, the proliferation of web fonts has made it possible to create a page that’s easy to read continuously, so we’ve prototyped a new look, and — well — launched it (semi-officially).
We have a long line of content articles that shall be appearing here in the coming months. So, don’t bite your fingernails while waiting for revelations here in the next weeks, but feel free to visit us from time to time.
(Also, please bear with us for the time being — there are some design and functional glitches here and there which we’re planning to fix.)
Theoretically, OpenType PS (.otf) supports fractional coordinates, but there are some technical caveats associated with it. In principle, we could say that the final font formats only support integer coordinates but during the work process, having fractional coordinates would be helpful.
For example, if you have drawn your glyphs on an integer grid, but then you’d like to make some adjustments such as: make it slightly more narrow, then slightly wider, then perhaps slant it by a few degrees and then slant it back, or make some tiny rotations, or maybe scale the glyph down and then up again — on an integer grid, the result will have accumulated the rounding errors from every one of these operations. On a fractional grid, all your shapes (the positions of the BCPs, the angles, the stem thicknesses etc.) will always remain just as in the original design.
Therefore, a hardwired integer grid such as the one in FontLab Studio does impose a certain limitation onto the type designer. A fractional grid such as the one in Fontographer allows you to avoid those rounding errors. But of course, at the very end, when you decide to generate or ship the font, you’ll need to align your points to an integer grid, or the software will do this for you.